Scenario: A dynamic vehicle driving through a volumetric dust explosion.
Physics Engine: The cyan truck is a kinematic body synced to the GPU via data textures every frame.
Interaction: Watch how dust curls around red barriers, gets trapped under the blue roof, and responds to the moving truck.
Tip: Lower resolution runs faster when the puff size is large.
Use Low/Med for large clouds to prevent lag. Use High for small, gritty debris.
Three.js / GPUComputationRenderer